Fixed

Can't sync timeline in Unity Version2020.3.36f1

Elsiehar 3 years ago updated 3 years ago 10
Not a bug

Mesh is deformed after exporting animation

Anonymous 3 years ago updated by Peter - Soxware Developer 3 years ago 7
Answered

Synty Models No Face Bones?

Edward-UK 3 years ago updated by Peter - Soxware Developer 3 years ago 1
Answered

I want to use the animations I created with other avatars.

Anonymous 3 years ago updated by Peter - Soxware Developer 3 years ago 1
Answered

Custom handles for custom properties

MoeruCore 3 years ago updated by Peter - Soxware Developer 3 years ago 2
Answered

Basic QoL features missing for keyframes

ytGameDevDave 3 years ago updated by Peter - Soxware Developer 3 years ago 1
Answered

Text to Speech

Anonymous 3 years ago updated by Peter - Soxware Developer 3 years ago 1
Answered

Too large file sizes

Anonymous 3 years ago updated by Peter - Soxware Developer 3 years ago 4
Under review

Weapon Offset when parented under right shoulder

ytGameDevDave 3 years ago updated by Peter - Soxware Developer 3 years ago 3
Answered

Auto Key mode for both Update and Generate

Anonymous 3 years ago updated by Peter - Soxware Developer 3 years ago 2
Answered

Export humanoid animations as multiple FBX and combine clips additively

Anonymous 3 years ago updated 3 years ago 4
Answered

Some bugs adding start keys in new layers

Roman 3 years ago updated by Peter - Soxware Developer 3 years ago 3
Answered

Very simple yet effective feature

ytGameDevDave 3 years ago updated 3 years ago 2
Answered

Exported Animation offset

nory 3 years ago updated by Peter - Soxware Developer 3 years ago 1
Answered

Generic Rig IK Constraint Dependency Loop

ytGameDevDave 3 years ago updated by Peter - Soxware Developer 3 years ago 4
Answered

Only avatars created by unity model importer are supported

Anonymous 3 years ago updated by Peter - Soxware Developer 3 years ago 8
Answered

Make a better Clip dropdown list

Adrian Taylor 3 years ago updated by Peter - Soxware Developer 3 years ago 1