Answered

"Root" not found in fbx

Anonymous 5 years ago updated by Peter - Soxware Developer 4 years ago 5
Answered

humanoid rig makes fingertip bones dissapear

knekker 4 years ago updated by Peter - Soxware Developer 4 years ago 1
Answered

Chain length

Anonymous 4 years ago updated by Peter - Soxware Developer 4 years ago 1
Answered

Expose Pole Target transform for Unity Animation Rigging

Anonymous 4 years ago updated 4 years ago 2
Answered

animation is different in the preview mode and the edit mode

fengkan 4 years ago updated by Peter - Soxware Developer 4 years ago 3
Answered

Apply twist motion as arms / legs move Humanoid Rig

Anonymous 4 years ago updated by Peter - Soxware Developer 4 years ago 3
Answered

Where's the manual?

David Banks 5 years ago updated 4 years ago 4
Answered

What about delete few animation clips from clip editor?

Anonymous 4 years ago updated 4 years ago 4
Answered

Replace "loop clip" check mark to main window

Anonymous 4 years ago updated 4 years ago 2
Answered

Change Humanoid FP Arms in runtime...Help?

renel 4 years ago updated by Peter - Soxware Developer 4 years ago 4
Answered

change bone size

sebastien5246 4 years ago updated by Peter - Soxware Developer 4 years ago 1
Answered

Animations exported to fbx are slightly different

EverydayDev 4 years ago updated by Peter - Soxware Developer 4 years ago 1
Answered

vehicle + humanoid

rush86999 4 years ago updated by Peter - Soxware Developer 4 years ago 8
Fixed

Additive scale keyframes inserted on export

Stephen Woolcock 4 years ago updated by Peter - Soxware Developer 4 years ago 3
Answered

IK Pinning Disabled

goldfire 4 years ago updated by Peter - Soxware Developer 4 years ago 2
Answered

"Change Pivot" Feature request / Question

Maxxx 4 years ago updated by Peter - Soxware Developer 4 years ago 2
Fixed

Automatic Renaming on imported clips

Marie 4 years ago updated by Peter - Soxware Developer 4 years ago 4
Not reproducible

Rootmotion????

a 4 years ago updated by Peter - Soxware Developer 4 years ago 10
Answered

Problem with humanoid root position/orientation

Anonymous 4 years ago updated by Peter - Soxware Developer 4 years ago 1