Under review

Up & Down head movement not exported...

Anonymous 4 years ago updated by Peter - Soxware Developer 4 years ago 1

Hello,

maybe it's a silly question, but I don't understand why the up & down animation of the head/neck of my character are not exported - beside these movements everything is fine. Am I missing something? Is it due to Unity's avatar?

Thanks in advance

UMotion Version:
Unity Version:
Under review

Hi,
thank you very much for your support request.

In order to help you, can you please provide some further information:

  1. Are you using humanoid or generic?
  2. Are you exporting to *.anim or to *.fbx?
  3. Can you show me a short video or gif that compares the animation as it is previewed in the UMotion editor versus the exported animation?
  4. If you mean up & down movement of the head that is an indirect result of the hips moving up & down, you might want to check the root motion settings of the exported *.anim click. Select the clip in Unity's Project Window. Then in the Inspector, try the following setting:

Best regards,
Peter