import clip error
When importing a clip, an error window appears and it cannot be completed.
If ignored, umotion restarts.
import option.
try convert to progressive : off
disable animation compression : on
fk to ik conversion : on
delete fk keys : on
animator foot ik : off
animatior hand ik : off
keyframe redution : lossy
NullReferenceException: Object reference not set to an instance of an object
ΉΉΊΉΊΊΉΊΉΉΉΊΉΊΉΊΉΊΊΉΉΉΉΉΊΉΉΊΊΉΉΊΉΊΉΊΉΊΊΉΉΊΊΉΉΊΉ.ΊΊΉΊΉΉΉΊΊΉΉΉΊΊΊΊΉΊΉΉΊΉΉΊΊΊΊΉΉΉΉΉΉΊΉΉΉΊΊΉΊΊΊΉΉΉΉ (System.Collections.Generic.List`1[T] ΊΉΊΉΊΉΉΊΉΊΊΊΉΊΉΊΊΊΊΊΉΊΊΉΊΊΉΉΊΉΉΉΊΉΊΊΊΉΊΉΊΉΊΉΊΉΊ) (at <05312834b8e94a60ab334ae7c080e21c>:0)
ΉΉΊΉΊΊΉΊΉΉΉΊΉΊΉΊΉΊΊΉΉΉΉΉΊΉΉΊΊΉΉΊΉΊΉΊΉΊΊΉΉΊΊΉΉΊΉ.ΊΉΊΊΉΊΊΉΉΉΉΉΉΊΊΊΉΉΊΊΉΉΉΊΉΊΉΊΉΉΉΊΊΊΉΊΉΉΉΉΊΊΊΉΊΊΊ () (at <05312834b8e94a60ab334ae7c080e21c>:0)
ΊΉΉΊΉΊΊΉΉΉΊΉΊΊΉΊΉΉΊΊΊΉΊΊΉΉΊΉΊΊΊΊΉΊΉΊΊΊΉΊΉΊΉΊΉΉΊ.ΉΉΊΉΊΊΊΉΊΊΊΉΊΊΉΊΉΉΊΉΉΊΊΊΉΊΊΊΉΊΉΉΉΊΉΉΉΉΉΊΉΊΊΉΊΊΊ () (at <05312834b8e94a60ab334ae7c080e21c>:0)
ΉΉΉΉΊΉΊΉΉΉΊΉΉΉΊΊΉΊΉΊΊΊΉΊΊΊΊΊΊΊΊΉΉΊΊΉΉΉΉΉΉΉΉΉΊΉΉ.ΉΉΊΉΊΊΉΉΊΊΊΉΉΉΊΉΊΊΊΉΊΊΊΉΉΊΊΊΊΉΊΉΊΊΊΉΊΉΉΉΉΊΉΉΊΉΊ () (at <05312834b8e94a60ab334ae7c080e21c>:0)
ΉΉΉΉΊΉΊΉΉΉΊΉΉΉΊΊΉΊΉΊΊΊΉΊΊΊΊΊΊΊΊΉΉΊΊΉΉΉΉΉΉΉΉΉΊΉΉ.ΉΉΊΉΊΊΉΉΊΊΊΉΉΉΊΉΊΊΊΉΊΊΊΉΉΊΊΊΊΉΊΉΊΊΊΉΊΉΉΉΉΊΉΉΊΉΊ () (at <05312834b8e94a60ab334ae7c080e21c>:0)
ΉΉΉΉΊΉΊΉΉΉΊΉΉΉΊΊΉΊΉΊΊΊΉΊΊΊΊΊΊΊΊΉΉΊΊΉΉΉΉΉΉΉΉΉΊΉΉ.ΉΉΊΉΊΊΉΉΊΊΊΉΉΉΊΉΊΊΊΉΊΊΊΉΉΊΊΊΊΉΊΉΊΊΊΉΊΉΉΉΉΊΉΉΊΉΊ () (at <05312834b8e94a60ab334ae7c080e21c>:0)
ΊΊΉΉΉΊΉΊΉΊΉΊΉΊΊΊΉΉΊΊΉΊΊΉΉΉΉΊΊΉΊΉΉΉΉΊΉΉΊΉΉΊΉΉΉΊΉ.ΉΉΊΉΊΊΉΉΊΊΊΉΉΉΊΉΊΊΊΉΊΊΊΉΉΊΊΊΊΉΊΉΊΊΊΉΊΉΉΉΉΊΉΉΊΉΊ () (at <05312834b8e94a60ab334ae7c080e21c>:0)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <8f44d91b549e47c9883e180579f26ef6>:0)
Answer
delete fk keys : off
animator foot ik : on
animatior hand ik : on
If you do as above, it will succeed.
Does it help you know the cause of the bug?
Hi,
thank you very much for your bug report.
I was able to reproduce this issue and a fix is going to be shipped in UMotion V1.23. Thank you very much for reporting.
Here are some workarounds (copy & paste from my reply to your original email I've sent you in the meantime):
1) The issue is caused by an IK constraint in your UMotion project that has an empty (null) target object in it's settings. Go into config mode and remove that IK constraint (or assign something for the "Target" field).
2) Or you can simply disable the "Delete FK Keys" setting in the animation clip import dialog. You can then delete the FK Keys by hand afterwards.
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Customer support service by UserEcho
Hi,
thank you very much for your bug report.
I was able to reproduce this issue and a fix is going to be shipped in UMotion V1.23. Thank you very much for reporting.
Here are some workarounds (copy & paste from my reply to your original email I've sent you in the meantime):
1) The issue is caused by an IK constraint in your UMotion project that has an empty (null) target object in it's settings. Go into config mode and remove that IK constraint (or assign something for the "Target" field).
2) Or you can simply disable the "Delete FK Keys" setting in the animation clip import dialog. You can then delete the FK Keys by hand afterwards.
Please let me know in case you have any follow-up questions.
Best regards,
Peter