Answered

using IK at runtime

mite51 2 years ago updated by Peter - Soxware Developer 2 years ago 1
Answered

Issue with Final Animation Position

stephen marshall 2 years ago updated 2 years ago 4
Answered

New animation skeleton result

Anonymous 2 years ago updated 2 years ago 2
Answered

Porting over animations and gameobjects from Virtuanimator

Anonymous 2 years ago updated by Peter - Soxware Developer 2 years ago 1
Answered

Problem with custom transfer gizmo visibility

Illustrator 2 years ago updated by Peter - Soxware Developer 2 years ago 5
Answered

How to orbit camera around selected bone?

PlayingKarrde 2 years ago updated 2 years ago 4
Answered

Workflow for Export to Blender?

Anonymous 2 years ago updated by Peter - Soxware Developer 2 years ago 1
Answered

Few ideas on improving user experience

MaciejP 2 years ago updated 2 years ago 2
Answered

DYNAMIC BONE

Anonymous 2 years ago updated by Peter - Soxware Developer 2 years ago 1
Answered

fbx import scale change

laurenz 2 years ago updated by Peter - Soxware Developer 2 years ago 1
Under review

Override layer and FBX export issue

CesarGenera 2 years ago updated by Peter - Soxware Developer 2 years ago 1
Answered

Hip Ik controller

hassancharafeddine87 2 years ago updated by Peter - Soxware Developer 2 years ago 3
Answered

UMA Models Not Working

Anonymous 2 years ago updated by Peter - Soxware Developer 2 years ago 1
Answered

How to make animations for fingers?

Anonymous 2 years ago updated by Peter - Soxware Developer 2 years ago 1
Answered

Split animations

Anonymous 2 years ago updated by Peter - Soxware Developer 2 years ago 1