Answered

IK pinning foot.

Bjørn Terje Hansebråten 3 years ago updated 3 years ago 7

Have aproblem that foots moving when I want to make next key. Something I have done wrong ? Video here: 

Youtube video
UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi Bjorn,

thank you very much for your support request.

That's just the root motion preview of your animation. Disable root motion preview in the playback settings (and optionally also disable looping):


Please let me know in case you have any follow-up questions.


Best regards,
Peter

GOOD, I'M SATISFIED

Thanks.

Satisfaction mark by Bjørn Terje Hansebråten 3 years ago
Answer
Answered

Hi Bjorn,

thank you very much for your support request.

That's just the root motion preview of your animation. Disable root motion preview in the playback settings (and optionally also disable looping):


Please let me know in case you have any follow-up questions.


Best regards,
Peter

That's strange. Please try re-starting Unity and see if that fixes the issue.

Best regards,
Peter

I delete the post. I see the error I had done. The positions was locked.  Then there was no move arrows.

Ah, haven't noticed that myself. Thanks for the clarification.

Best regards,
Peter

Have a new problem. What Have I to if I want the toes to be the rotation point and not the middle of foot  ? A video here: 

You would need to create a more advanced IK rig for that purpose. Please take a look at this thread: https://support.soxware.com/en/communities/1/topics/524-how-to-create-an-advanced-foot-roll-ik-rig

Check out the video posted by the op to see it in action.

Let me know if you have any follow-up questions.

Best regards,
Peter