Answered

Anchoring the bones

Anonymous 3 months ago updated 3 months ago 2

Hello!

Is anyway to anchor bone in edit mode animation?

I have existing animations, but I would like to change them so that the character carries something. I don't want to change that for every frame.

Something like (0:12 to 0:13).


Greetings,

David

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi David,

thank you very much for reaching out.

Yes this is possible and is called "IK Pinning". Please first watch the child-of constraint video tutorial (it is the underlying system that enabled the IK pinning functionality), then watch the IK Pinning video tutorial:

Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi David,

thank you very much for reaching out.

Yes this is possible and is called "IK Pinning". Please first watch the child-of constraint video tutorial (it is the underlying system that enabled the IK pinning functionality), then watch the IK Pinning video tutorial:

Please let me know in case you have any follow-up questions.

Best regards,
Peter

Hi Peter,

I don't know how I could have missed it! Thank you very much! :)

UMotion is really great!

Greetings,

David