Hi, I came across an issue that I'm a bit confused about.
I tried to do a simple walk cycle to test out UMotion and noticed that on playback the model started to jitter during the animation that differs from the bone animation.
What I tried:
• I initially thought that this was due to the IK/FK Blend or IK pinning so I tried to match the IK/ FK in the keyframes but that didn't help.
• Next I tried to turn off the IK pinning but that also didn't help.
• Looked around the settings to find something that might answer for the shaky model
I'm unsure what I'm doing wrong since the preview with the bones themselves are working just fine, just the model is twitching while the animation plays back. Is there something I missed?
I have enclosed a video, hopefully that helps the context:
Customer support service by UserEcho