Answered

change bone size

sebastien5246 3 months ago updated by Peter - Soxware Developer 3 months ago 1

Is it possible to change the bone mesh sizes? Mostly just  the stick and joints method. I have a pretty convoluted skeleton and it's hard to select and manipulate with all the overlap. The files are .asset so I'm not sure how to go about modifying them.

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi Sebastien,

thank you very much for your support request.

Sure, you can change the overall bone size in the "Options" tab of the pose editor window:

The size of individual bones can be changed in config mode ("Properties" tab).


You furthermore have the option to change the bone rendering style to "sticks" or "wired" in the "Display" foldout.

Please let me know in case you have any follow-up questions.

Best regards,
Peter

GOOD, I'M SATISFIED

awesome! Thanks.

Satisfaction mark by sebastien5246 3 months ago
Answer
Answered

Hi Sebastien,

thank you very much for your support request.

Sure, you can change the overall bone size in the "Options" tab of the pose editor window:

The size of individual bones can be changed in config mode ("Properties" tab).


You furthermore have the option to change the bone rendering style to "sticks" or "wired" in the "Display" foldout.

Please let me know in case you have any follow-up questions.

Best regards,
Peter