Answered
change bone size
Is it possible to change the bone mesh sizes? Mostly just the stick and joints method. I have a pretty convoluted skeleton and it's hard to select and manipulate with all the overlap. The files are .asset so I'm not sure how to go about modifying them.
UMotion Version:
Unity Version:
Answer
Answer
Answered
Hi Sebastien,
thank you very much for your support request.
Sure, you can change the overall bone size in the "Options" tab of the pose editor window:
The size of individual bones can be changed in config mode ("Properties" tab).
You furthermore have the option to change the bone rendering style to "sticks" or "wired" in the "Display" foldout.
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Customer support service by UserEcho
Hi Sebastien,
thank you very much for your support request.
Sure, you can change the overall bone size in the "Options" tab of the pose editor window:
The size of individual bones can be changed in config mode ("Properties" tab).
You furthermore have the option to change the bone rendering style to "sticks" or "wired" in the "Display" foldout.
Please let me know in case you have any follow-up questions.
Best regards,
Peter