Answered

Can you lock the interpolation mode?

Yokenstein 4 years ago updated by Peter - Soxware Developer 4 years ago 1

Is it possible to lock the interpolation mode to stepped/constant? Adding new keys seems to automatically make the tangents into 'auto' by default. Is it possible to set the default tangent to constant without manual intervention every single time after adding a new key?

Thanks

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi Shayan,
thank you very much for your support request.

If there is a key with tangent mode "constant" (i.e. stepped) before and after the new created key, UMotion is automatically going to create new keys in between with tangent mode "constant" too. So what you could do is that you create a temporary animation key at a frame at the predicted end of your animation that is has it's tangent mode set to "constant".


Unfortunately there is currently no feature that would allow you to set a default tangent mode.

Please let me know in case you have any follow-up questions.

Best regards,

Peter

Answer
Answered

Hi Shayan,
thank you very much for your support request.

If there is a key with tangent mode "constant" (i.e. stepped) before and after the new created key, UMotion is automatically going to create new keys in between with tangent mode "constant" too. So what you could do is that you create a temporary animation key at a frame at the predicted end of your animation that is has it's tangent mode set to "constant".


Unfortunately there is currently no feature that would allow you to set a default tangent mode.

Please let me know in case you have any follow-up questions.

Best regards,

Peter