I am trying to create an animation and keep the feet in place so they don't move. I did this by clicking on the foot bone, and then clicking "IK Pinned" and setting the FK/IK Blend slider to 1. When I move the character's hips, the blue bones move correctly - the blue feet stay in place, but the white bones are moving. The model moves the same way the blue bones do, but when I export the clip and play it, the feet are moving. In fact, it almost looks like the clip is inverted. The hips barely move and the feet move the most.
Note: The model is a humanoid and in the animation, I am just turning the character's hips slightly
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