Answered

Hip Ik controller

hassancharafeddine87 10 months ago updated by Peter - Soxware Developer 10 months ago 3

Hello How can I add an Ik controller on the hip to my Umotion rig currently its taking the hip as the parent, is there a way to add a hip ik controller so i dont need to adjust the legs and upper body each time like in advanced skeleton or any IK rig ?

thank you

UMotion Version:
1.20p05
Unity Version:
2019.2.14

Answer

Answer
Answered

Hi,
thank you very much for your support request.

I think what you are looking for is IK Pinning of the feet. When enabled, the feet stay at the same place even when moving the hips. When IK Pinning is disabled, the feet are moving with the hips.


When using the IK Setup Wizard, IK Pinning is automatically setup for you. For completeness, here are the related video tutorials:



Please let me know if you meant something different.


Best regards,
Peter

Answer
Answered

Hi,
thank you very much for your support request.

I think what you are looking for is IK Pinning of the feet. When enabled, the feet stay at the same place even when moving the hips. When IK Pinning is disabled, the feet are moving with the hips.


When using the IK Setup Wizard, IK Pinning is automatically setup for you. For completeness, here are the related video tutorials:



Please let me know if you meant something different.


Best regards,
Peter

yes thanks you that is exactly what I was looking for, also is it possible to add smear with Umotion or I have to do it via a 3rd party plugin? or a shader?

https://www.reddit.com/r/Unity3D/comments/4r1bgh/someone_made_a_smear_effect_shader_for_unity/

what do you think is the best approach? because I was thinking of getting this shader and adding it on the arm and activating it via code the on the frames of attack for example

Doing this in a shader sounds reasonable (also from a performance perspective). UMotion does not offer something like that out of the box.

Best regards,
Peter