Answered

Char is like floating after edit

Loudo 1 month ago updated by Peter - Soxware Developer 1 month ago 1

Hello after edit arms and export  the char is like floating ... any idea why? thx^^

Floating Video

UMotion Version:
PRO 1.28p04
Unity Version:
2020.3.30f1

Answer

Answer
Answered

Hi Loudo,

thank you very much for your support request.

This looks like wrong root motion settings. Please check the root motion settings of the exported *.anim file and of the "Animator" component of your character. You need to make the correct settings (that fit to your animation setup) there.


As I don't know enough about how you use the animation system, it's a bit hard for me to guess what the correct settings would be in your case. Try setting "Root Transform Position (XZ)" to "Original" and enable the "Bake Into Pose" setting.


Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi Loudo,

thank you very much for your support request.

This looks like wrong root motion settings. Please check the root motion settings of the exported *.anim file and of the "Animator" component of your character. You need to make the correct settings (that fit to your animation setup) there.


As I don't know enough about how you use the animation system, it's a bit hard for me to guess what the correct settings would be in your case. Try setting "Root Transform Position (XZ)" to "Original" and enable the "Bake Into Pose" setting.


Please let me know in case you have any follow-up questions.

Best regards,
Peter