Answered

Quick question about the product

Anonymous 6 days ago updated by Peter - Soxware Developer yesterday at 3:06 a.m. 5

Hello, just a question I’m currently modeling 3d character and just wanted to ask if i wanted to create animation for a fps, can i still use a full body of my work? Or do i need to slice the 2arms? Because i wanted to work on a FPS but can see a full body of that character, or probably in the future a third person for update purposes.

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi,
thank you very much for your support request.

UMotion doesn't have any limits in this regards, you can animate any type of 3D model/character. So if you want to animate a full body, you can do that with UMotion.

Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi,
thank you very much for your support request.

UMotion doesn't have any limits in this regards, you can animate any type of 3D model/character. So if you want to animate a full body, you can do that with UMotion.

Please let me know in case you have any follow-up questions.

Best regards,
Peter

do i still need to do some scripting by any chance?

With UMotion you create regular animation files (*.anim or *.fbx). You can use them in Unity's animator component like any other animation.


Scripting (visual scripting or text based code) might be necessary for your game to interact with Unity's animator component. This depends on your game and is independent of if you used UMotion to create the animations.

Let me know if there is anything else you want to know.

Best regards,
Peter

do you happen to have tutorials when implementing fps scripting by any chance? also, is there any guides on how to achieve a fps where you can see the bottom of the legs? because i was hoping to animate everything  from idle to walk and stuff. thanks also for responding

UMotion is solely an animation editor meaning that with it you create actual animation files. How to use those files in your game is up to you and is not covered by UMotion anymore (as this is general Unity stuff). If you want to learn more about how to use animations in Unity or want to learn more about scripting, please consult the Unity manual or search for related Unity video tutorials.

Best regards,
Peter