Convert FBX animation downloaded from cloud to Humanoid
Hi all,
I'm very interested in Animation Converter, but I'm not yet sure if it can do what I'm looking for.
I have many FBX animations in the cloud, and I'm downloading them to a device. I am using another asset to load the FBX at runtime, but by default Unity imports these animations as Generic, so it doesn't work with my Humanoid rig at runtime. However, if I manually import the FBX and convert it to Humanoid, it works with my Humanoid rig.
So now my question: if I download the animation from the cloud, can I get the animation to work with my Humanoid rig if I run it through Animation Converter at runtime? How complicated is it to convert the Generic animation to Humanoid?
Thanks a bunch!
Answer
Hi,
thank you very much for your support request.
Unfortunately the Animation Converter can only be used from inside the Unity editor (as it depends on some editor only API).
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Customer support service by UserEcho
Hi,
thank you very much for your support request.
Unfortunately the Animation Converter can only be used from inside the Unity editor (as it depends on some editor only API).
Please let me know in case you have any follow-up questions.
Best regards,
Peter