I want to use Final IK with UMotion.
I read the threads in this forum how to use it and it works absolutely fine, except I cannot export the clip into an existing FBX file.
An error message appears that the bone I'm using as the Final IK target does not exist in the FBX file (which is of course correct).
So is there a way that I can export clips created with Final IK into an existing FBX?
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