Under review

paste the same rotation of key joint for all the key frame

thagsau 3 years ago updated by Peter - Soxware Developer 3 years ago 1

I copy the all the property of the LeftArm in the first keyframe. and paste it in to all the LeftArm in all the keyframes left, but it do not works.
How can i do it and save ?

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UMotion Version:
Unity Version:
Under review


thank you very much for your support request.

You're UMotion version is out of date, please update to the latest version. This ensures that you're not reporting issues that are already fixed in the newer versions of UMotion :-)

According to your screenshots, you are copying all keys and then paste them at the same place again. This is effectively overwriting the old keys with the exact same values again thus won't change anything.

What are you trying to do exactly? Do you want to insert the keys at frame 0? Insert (as opposed to paste) does not override existing keys but shifts existing keys to the right (i.e. in your case it would duplicate the animation sequence of your left hand).

Or do you want that all keys have the same value as the key on frame 0? If so, you would just need to delete all keys after frame 0 (this automatically keeps the pose for the whole animation).

Please let me know if that helps.

Best regards,