I have three animations created in UMotion. Get weapon, Idle weapon and Walk weapon. Also i have other animations but for now it doesnt metter. Bug apears in transitions. For example between these animations. Idle and Walk in blend tree. On screen you can see where transition is, and how looklike person before transition. Then, in transition, hands (IK standart UMotion setup) rotating around to same rotation. (in next screens) They just make 360 rotation for no clear reason for me.
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