Answered

Warning on clip import: Hand IK curves not found. Hand IK not applied.

PaleHorse 4 weeks ago updated by Peter - Soxware Developer 4 weeks ago 1

The IK setup gave no errors or warning prior to importing a clip. What is the fix for this?

UMotion Version:
1.22p1
Unity Version:
2020.12

Answer

Answer
Answered

Hi,
thank you very much for your support request.

This only means that the animation you are trying to import has no "Humanoid Animator Hand IK" curves. This has nothing to do with the IK you've setup in UMotion. Instead, the IK mentioned in this warning is part of Unity's animation re-targeting system known as "humanoid". For more information about this humanoid IK feature, check out the following blog post (headline "Original hands and feet position"): https://blogs.unity3d.com/2014/05/26/mecanim-humanoids/

Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi,
thank you very much for your support request.

This only means that the animation you are trying to import has no "Humanoid Animator Hand IK" curves. This has nothing to do with the IK you've setup in UMotion. Instead, the IK mentioned in this warning is part of Unity's animation re-targeting system known as "humanoid". For more information about this humanoid IK feature, check out the following blog post (headline "Original hands and feet position"): https://blogs.unity3d.com/2014/05/26/mecanim-humanoids/

Please let me know in case you have any follow-up questions.

Best regards,
Peter