Under review
Humanoid hip bone break when i create the configuration rig
Hey! Thank you for your time. I hope you can help me with this problem. The problem is that when i create the Umotion Humanoid project and then select the model and create configuration the hips break like that. In the avatar tab the model works find and i imported to mixamo too and it works fine too.
UMotion Version:
Unity Version:
2019.2.21f1
Customer support service by UserEcho
Hi,
thank you very much for your bug report.
Please do the following:
That way I can reproduce your exact situation and find a solution/fix for you.
Thank you very much and I'm sorry for the inconvenience.
Best regards,
Peter