Under review

Humanoid hip bone break when i create the configuration rig

ramiro142694 4 years ago updated by Peter - Soxware Developer 4 years ago 1

Hey! Thank you for your time. I hope you can help me with this problem. The problem is that when i create the Umotion Humanoid project and then select the model and create configuration the hips break like that. In the avatar tab the model works find and i imported to mixamo too and it works fine too. 

Image 458

UMotion Version:
Unity Version:
2019.2.21f1
Under review

Hi,
thank you very much for your bug report.

Please do the following:

  • Create a new empty Unity project.
  • Install UMotion and copy your character model/prefab from your original project into the new one.
  • Create a new UMotion project and assign the character. Check if the issue is still happening.
  • If so, please *.zip the whole Unity project (you can remove unnecessary folders like "Library", "Temp", "Logs" and "obj" to get the file size down). Then send the *.zip to me via email support form (or request a link to my Dropbox via email if file size is too big).

That way I can reproduce your exact situation and find a solution/fix for you.

Thank you very much and I'm sorry for the inconvenience.

Best regards,

Peter