Question, I got two animation clips (Humanoid), but the root/hip have different orientations and positions. The chatacter is facing in different direction if one or the other animation is applied. I played with the root transform import settings, but there is still a noticable shift in position if transtition from one to the other clip.
I tried to use Umotion Pro clip editor, importing both clips, and adding a layer to both. I was then adjusting the hip position and rotation (they are marked rm - rootmotion) in an override layer (also tried additive) for both clips so they are excatly the same.
But after export of both clips, the position and orientation do not match.
What do I do wrong?
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