Answered

Set default path for File>Open

skinwalker 4 months ago updated by Peter - Soxware Developer 4 months ago 2

Hello,


My idea is to set default directory when you click File>Open. It may seem like a small thing, but for people like me who spend a lot of time in uMotion switching between different projects and having them nested 4-5 folders deep in the Assets folder, it would be a time saver. Example - Assets>_Project>Animations>MyCompany>Custom>UMotion could be a default directory for all my uMotion projects.


Hope you will consider my idea :)

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi,
thank you very much for sharing your ideas. Ideas for quality of life improvements like this are something I'm always especially interested in.


I'm going to consider your ideas for the upcoming updates.


Best regards,
Peter

GOOD, I'M SATISFIED
Satisfaction mark by skinwalker 4 months ago

Another thing Id like to add is the ability to add text boxes on the timeline. For example I may have an additive layer starting from frame 0 to frame 50 that does a small head tilt, then from frame 50 to frame 150 look left. It would be very easy to navigate through my additive layers and read a text on top of the keyframes explaining  what they actually do.

Answer
Answered

Hi,
thank you very much for sharing your ideas. Ideas for quality of life improvements like this are something I'm always especially interested in.


I'm going to consider your ideas for the upcoming updates.


Best regards,
Peter