Custom Curves
Hi,
In Unity when you import an animation, normally you get an option to add custom "curves", name them, and add keyframes for them. Then, the curves can be tracked as properties in the animator.
When I create an animation with UMotion, I don't see this option on the clip anymore. How do I associate custom data (not events) with my animation using UMotion?
Here's an example of a regular import w/ custom curves:
However, these options don't appear for the exported .anim files in UMotion:
Thanks!
Colton
Answer
Wait! Found the thing. It's under the constraint system / custom properties.
Hi,
thank you very much for reaching out.
Exactly, a custom property is the correct way to do this.
Let me know if you need further assistance.
Best regards,
Peter
Customer support service by UserEcho
Wait! Found the thing. It's under the constraint system / custom properties.