Answered

Need script access to functions - Working prototype of input controller on iPad. Would love to use in UMotion

Rave-TZ 8 months ago updated by Peter - Soxware Developer 8 months ago 1

I posted a while back asking for script access to various functions like finger curl, IK sliders, pinning, etc.  I asked for this because I was developing an input system to control various things in unity on an iPad.  Development started because I was using UMotion to animate fingers and ended up cramping my hand pretty badly due to the constant slider manipulation involved.

I then developed an input a set of tools on iPad (and android) to aid in my animation needs.  It currently works just fine in Unity animation and timeline, but I would really like this to work in UMotion.

The hands animation is to scale of my own hands on an iPad Pro but its still great on a regular iPad.  It can read the current frame's finger curl settings and present them on the interface for easy modification.

UMotion Version:
1.20p05 Pro
Unity Version:
2017.4.34f1

Answer

Answer
Answered

Hi,
thank you very much for sharing your progress on this. This looks really cool, love it!

The API changes that you've requested are still on my list, there have just not been any major updates in the meantime (I have focused a lot on patch releases to further improve stability). Please keep an eye on the UMotion forum, new updates are going to be announced there.

Keep up the amazing work and let me know in case you have any questions.

Best regards,
Peter

Answer
Answered

Hi,
thank you very much for sharing your progress on this. This looks really cool, love it!

The API changes that you've requested are still on my list, there have just not been any major updates in the meantime (I have focused a lot on patch releases to further improve stability). Please keep an eye on the UMotion forum, new updates are going to be announced there.

Keep up the amazing work and let me know in case you have any questions.

Best regards,
Peter