Answered

Last bone in a hierarchy is represented as a sphere, instead of an arrow

danbran 3 months ago updated by Peter - Soxware Developer 3 months ago 1

In blender I can always see the direction of the bone, event if it is a last bone in a hierarchy. But in Umotion all last bones are just spheres appended to the previous bone. That doesn't matter much for a toe bone for example (hierarchy of bones without branching), but if there is a single bone branches from a hierarchy it is impossible to select it in editor, because it's just a sphere on bone path. A picture would illustrate it better:

Can I fix it somehow in the settings? Or if it is not implemented, please consider adding it.. 
Thanks !

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi,
thank you very much for your support request.

Yes you can extend the bone in "Config Mode" (the following video explains this at 1:56):


Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi,
thank you very much for your support request.

Yes you can extend the bone in "Config Mode" (the following video explains this at 1:56):


Please let me know in case you have any follow-up questions.

Best regards,
Peter