Last bone in a hierarchy is represented as a sphere, instead of an arrow
In blender I can always see the direction of the bone, event if it is a last bone in a hierarchy. But in Umotion all last bones are just spheres appended to the previous bone. That doesn't matter much for a toe bone for example (hierarchy of bones without branching), but if there is a single bone branches from a hierarchy it is impossible to select it in editor, because it's just a sphere on bone path. A picture would illustrate it better:
Can I fix it somehow in the settings? Or if it is not implemented, please consider adding it..
Thanks !
Answer
Hi,
thank you very much for your support request.
Yes you can extend the bone in "Config Mode" (the following video explains this at 1:56):
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Customer support service by UserEcho
Hi,
thank you very much for your support request.
Yes you can extend the bone in "Config Mode" (the following video explains this at 1:56):
Please let me know in case you have any follow-up questions.
Best regards,
Peter