Not a bug
Extra key frames added before the keyed frame for IK Feet and Hands. Bug?
Is this a bug? I can ignore it but I would prefer if this was not there, makes the dopesheet look messier
UMotion Version:
Unity Version:
Answer
Answer
Not a bug
Hi,
thank you very much for your support request.
This keys are automatically created by the Child-Of constraint (which is used by the IK Rig by default). Please check out the following two video tutorials to learn more (it also explains the purpose of this keys):
If you don't need the IK Pinning feature, you can remove the Child-Of constraints from your IK rig. No additional keys are going to be created in that case.
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Customer support service by UserEcho
Hi,
thank you very much for your support request.
This keys are automatically created by the Child-Of constraint (which is used by the IK Rig by default). Please check out the following two video tutorials to learn more (it also explains the purpose of this keys):
If you don't need the IK Pinning feature, you can remove the Child-Of constraints from your IK rig. No additional keys are going to be created in that case.
Please let me know in case you have any follow-up questions.
Best regards,
Peter