Answered

Custom property Constrain issue

Faith 3 months ago updated by Peter - Soxware Developer 3 months ago 1

I have a model, it has blendshapes, when trying to create an IK rig for it, I simply become locked out of unity. every time I get the error of the picture attached. stating that my blend shapes are already a custom constraint somewhere else and to fix it. I can't figure it out, any help would be appreciated. 

UMotion Version:
Unity Version:
2018.3f

Answer

Answer
Answered

Hi,
thank you very much for your support request.

If you just started your UMotion Project, the easiest way would be to create a new one. Make sure that you only drag one character into the Pose Editor (per UMotion Project). Don't modify the hierarchy of your character's transforms afterwards.

If you need to fix your existing UMotion Project, try to delete the duplicated "custom properties". You can delete constraints in config mode by selecting the bone they have been assigned to and then under the "Constraints" tab, click on the "X" button.

Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi,
thank you very much for your support request.

If you just started your UMotion Project, the easiest way would be to create a new one. Make sure that you only drag one character into the Pose Editor (per UMotion Project). Don't modify the hierarchy of your character's transforms afterwards.

If you need to fix your existing UMotion Project, try to delete the duplicated "custom properties". You can delete constraints in config mode by selecting the bone they have been assigned to and then under the "Constraints" tab, click on the "X" button.

Please let me know in case you have any follow-up questions.

Best regards,
Peter