Answered

How to Disable/Enable objects?

Winterbolt Games 2 weeks ago updated 2 weeks ago 2

I have a generic animation (for animating a weapon) and I need to disable certain objects at certain moments during the animation, does UMotion support this?

UMotion Version:
Latest as of 29th of November 2019
Unity Version:
2019.3.0f1

Answer

Answer
Answered

Hi,

thank you very much for your support request.


Sure, by using a Custom Property Constraint in "Component Property" mode you can animate any property (e.g. the Renderer.enable or the GameObject.active). You can assign the Custom Property Constraint to any bone/transform you like (it doesn't necessarily have to be the one you want to control with the constraint).


For further information, please check the manual at "Pose Editor/Constraint System/Custom Property Constraint".

Please let me know if you have any follow-up questions.


Best regards,
Peter

GOOD, I'M SATISFIED
Satisfaction mark by Winterbolt Games 2 weeks ago
Answer
Answered

Hi,

thank you very much for your support request.


Sure, by using a Custom Property Constraint in "Component Property" mode you can animate any property (e.g. the Renderer.enable or the GameObject.active). You can assign the Custom Property Constraint to any bone/transform you like (it doesn't necessarily have to be the one you want to control with the constraint).


For further information, please check the manual at "Pose Editor/Constraint System/Custom Property Constraint".

Please let me know if you have any follow-up questions.


Best regards,
Peter

Amazing! Thank you so much!!!