Import fbx embedded animation into UMotion Pro
Sorry I couldn't find my scenario in the existing topics. My character is made in Blender and imported to Unity as FBX, with Blender-made animations embedded within the file. I am using generic rig.
I was able to create UMotion config and create new animations for this character. However, now I'd like to edit some old Blender-made animations, but I can't import them because animations are not separate files, they are embedded into the model's fbx. Is there a way to make this work?
Answer
Hi,
thank you very much for your support request.
You can import animations from .fbx files the same way as you import animations from .anim files:
1) In the UMotion Clip Editor click on File --> Import Clips
2) Click on "Add Clips"
3) Browse to the .fbx file you want to import and select it
All clips that are contained in the .fbx file are now listed under "Animation Clips:". You can un-check those you do not want to import.
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Oh wow, thanks, it did not occur to me to try. All the animations were imported correctly. Great product!
Customer support service by UserEcho
Hi,
thank you very much for your support request.
You can import animations from .fbx files the same way as you import animations from .anim files:
1) In the UMotion Clip Editor click on File --> Import Clips
2) Click on "Add Clips"
3) Browse to the .fbx file you want to import and select it
All clips that are contained in the .fbx file are now listed under "Animation Clips:". You can un-check those you do not want to import.
Please let me know in case you have any follow-up questions.
Best regards,
Peter