Magazine detach
How to detach magazine correctly doing reloading animation and reattach it?
UMotion Version:
Pro
Unity Version:
6.600fts
Customer support service by UserEcho
I'd use animation Events - have a small script that takes the transform of the magazine and SetParent on the target transform in the weapon. That way when the animation hits the frame with the Event, it'll do the thing. OR, maybe there is a constraint that becomes active in UMotion - I just got it the other day so...