Cinemachine can't sync when animation being created or edited

Recep 1 day ago 0

Hi, i just bought this asset and i have a problem.
When i update my model's head position in pose editor my cinemachine camera can't track it.
Is there any solution for this?
I guess GameObject HideFlags causing this problem.

Here's a screenshot

Image 1557



My cinemachine position composer should be tracking CameraFollowStandart transform. but it's not in pose editor.

UMotion Version:
Unity Version:
6.3