Answered

What do you need to prepare a mesh?

Razvan Pasca 2 weeks ago updated by Peter - Soxware Developer 1 week ago 1

Hello, i ve purchased the UMotion asset, and i would like to use my own model created in blender by me. The thing is, that i have created just the character, but what do i need to do to it so i can export it/use it in unity? Should i add the bones inside blender, or is that done automatially in UMotion?I ve attatched the model i ve created in blender, with the rig created via Rigify and Rigify To Unity. Male_Normal_Var1_Template.blend
Thank you for your time!

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi Razvan,
thank you very much for your support request.

Yes, the bones need to be created in Blender. Alternatively, you can also use the free online service Mixamo to let it automatically create the bones for you.

Please let me know in case you have any follow-up questions.

Best regards,
Peter

GOOD, I'M SATISFIED
Satisfaction mark by Razvan Pasca 1 week ago
Answer
Answered

Hi Razvan,
thank you very much for your support request.

Yes, the bones need to be created in Blender. Alternatively, you can also use the free online service Mixamo to let it automatically create the bones for you.

Please let me know in case you have any follow-up questions.

Best regards,
Peter