
When will FBX export to Apple Silicon be available?
I'm trying to get some animations into Unreal engine, from only a .anim file. I'm trying to bake the animation to a mesh by exporting with UMotion, but I get an error every time I try doing so. I assume it's because of the Apple Silicon limitation. When will this feature be available?
UMotion Version:
1.29p04
Unity Version:
6.0.4
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