
Feature Request: Range-based Keyframe Reduction for UMotion Editor
KeyframeReducerUtility.cs
Dear UMotion Development Team,
I would like to suggest a new feature for the UMotion Editor: a range-based keyframe reduction tool that could be integrated into the Edit menu.
Feature Description:
This tool would allow users to efficiently reduce keyframes in specific ranges of animation clips, preserving motion quality while optimizing performance. I've developed a similar utility for my own projects and found it extremely valuable.
Key Benefits:
- Workflow Enhancement: Significantly faster than manual keyframe removal
- Performance Improvement: Reduce animation file size and runtime processing
- Quality Control: Maintain animation fidelity by controlling reduction parameters
Use Cases:
- Optimizing motion capture data with excessive keyframes in specific segments
- Simplifying procedurally generated animations
I've included a sample implementation of the core algorithm below to demonstrate the concept. This could be expanded with a proper UI in the UMotion Edit menu.
Thank you for considering this feature request. I believe it would be a valuable addition to UMotion's already powerful toolset.
Best regards, [sc.lee]
Customer support service by UserEcho