Answered
Foot moves on exported animation
I set Foot IK Pinned in the UMotion editor and the foot is fixed as expected.
However, in the exported animation, the feet move.
UMotion Version:
1.29p03
Unity Version:
Unity 2022.3.20f1
Answer
Answer
Answered
Hi,
thank you very much for your support request. Foot sliding is a common artifact of the Unity humanoid animation system. Enabling the corrective Foot IK pass of the humanoid animation system in Unity (this can only be done via scripting) can counter this problem. More information on the inner workings of humanoid and also touching foot sliding: https://unity.com/de/blog/engine-platform/mecanim-humanoids
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Customer support service by UserEcho
Hi,
thank you very much for your support request. Foot sliding is a common artifact of the Unity humanoid animation system. Enabling the corrective Foot IK pass of the humanoid animation system in Unity (this can only be done via scripting) can counter this problem. More information on the inner workings of humanoid and also touching foot sliding: https://unity.com/de/blog/engine-platform/mecanim-humanoids
Please let me know in case you have any follow-up questions.
Best regards,
Peter