Answered

Foot moves on exported animation

superip 1 month ago updated by Peter - Soxware Developer 4 weeks ago 1

I set Foot IK Pinned in the UMotion editor and the foot is fixed as expected.

However, in the exported animation, the feet move.

Foot.zip

UMotion Version:
1.29p03
Unity Version:
Unity 2022.3.20f1

Answer

Answer
Answered

Hi,
thank you very much for your support request. Foot sliding is a common artifact of the Unity humanoid animation system. Enabling the corrective Foot IK pass of the humanoid animation system in Unity (this can only be done via scripting) can counter this problem. More information on the inner workings of humanoid and also touching foot sliding: https://unity.com/de/blog/engine-platform/mecanim-humanoids

Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi,
thank you very much for your support request. Foot sliding is a common artifact of the Unity humanoid animation system. Enabling the corrective Foot IK pass of the humanoid animation system in Unity (this can only be done via scripting) can counter this problem. More information on the inner workings of humanoid and also touching foot sliding: https://unity.com/de/blog/engine-platform/mecanim-humanoids

Please let me know in case you have any follow-up questions.

Best regards,
Peter