Answered

Option to merge animation layers

ian 5 months ago updated by Peter - Soxware Developer 5 months ago 1

One of the animators for our project makes extensive use of layers in their workflow and some clips end up having 15+ layers. The layers work great but the clips can end up a little disorganized, and the umotion projects can end up getting pretty bloated - often ending up being several hundred MB. While these larger projects are open, the editor will often hang on 'waiting for user code in UMotionEditor.dll to finish executing'. I think it would be very helpful for organization and performance if we had an option to merge layers.

UMotion Version:
1.29p03
Unity Version:
6000.0.10f1

Answer

Answer
Answered

Hi ian,
thank you very much for sharing your idea. I've added it to my list of ideas for the future. I use this list to decide and prioritize new features.

Best regards,
Peter

GOOD, I'M SATISFIED
Satisfaction mark by ian 5 months ago
Answer
Answered

Hi ian,
thank you very much for sharing your idea. I've added it to my list of ideas for the future. I use this list to decide and prioritize new features.

Best regards,
Peter