Answered

Option to merge animation layers

ian 11 months ago updated by Peter - Soxware Developer 11 months ago 1

One of the animators for our project makes extensive use of layers in their workflow and some clips end up having 15+ layers. The layers work great but the clips can end up a little disorganized, and the umotion projects can end up getting pretty bloated - often ending up being several hundred MB. While these larger projects are open, the editor will often hang on 'waiting for user code in UMotionEditor.dll to finish executing'. I think it would be very helpful for organization and performance if we had an option to merge layers.

UMotion Version:
1.29p03
Unity Version:
6000.0.10f1

Answer

Answer
Answered

Hi ian,
thank you very much for sharing your idea. I've added it to my list of ideas for the future. I use this list to decide and prioritize new features.

Best regards,
Peter

GOOD, I'M SATISFIED
Satisfaction mark by ian 11 months ago
Answer
Answered

Hi ian,
thank you very much for sharing your idea. I've added it to my list of ideas for the future. I use this list to decide and prioritize new features.

Best regards,
Peter