Answered
is there a way to adjust the all frames at once
im trying to edit an animation but i need the arm rotated like 5 degrees so it doesn't clip.. is there a way to add that 5 degree rotation to all the frames on top of the current clip
UMotion Version:
1.29
Unity Version:
2022.3.6g
Answer
Answer
Answered
Hi eris,
thank you very much for your support request.
Yes, this is possible: In UMotion, create a new animation layer of type additive. Than on frame 0, rotate the arm for the 5 degrees you've mentioned and save the change (only for the arm) as a key frame. The change is now added on top of the underlaying animation.
More information: https://www.soxware.com/umotion-manual/Layers.html
This video tutorial also uses an additive animation layer: https://www.soxware.com/umotion-manual/InPractice3.html
Best regards,
Peter
Customer support service by UserEcho
Hi eris,
thank you very much for your support request.
Yes, this is possible: In UMotion, create a new animation layer of type additive. Than on frame 0, rotate the arm for the 5 degrees you've mentioned and save the change (only for the arm) as a key frame. The change is now added on top of the underlaying animation.
More information: https://www.soxware.com/umotion-manual/Layers.html
This video tutorial also uses an additive animation layer: https://www.soxware.com/umotion-manual/InPractice3.html
Best regards,
Peter