Can I animate characters in this style without a rig?
Hello,
I have this style of animation in mind:
Is it possible to do without the rig or not?
Thank you.
Answer
Hi bartolomey_wong,
thank you very much for your support request.
If the parts of the character are separate transforms (i.e. if they are seperate parts in the hierarchy window) then the answer is yes. Make sure to create a UMotion project file of type generic in this case.
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Hey Peter,
Thank you!
But would you suggest going this rout to save me time or it's better to use rig for such character animations? I'm just learning all this stuff and have no experience, but would love to work as efficiently as possible.
It would probably be easier to begin with a character that doesn't require you to start learning skinning / rigging. But it's totally up to personal preferences.
Best regards,
Peter
Customer support service by UserEcho
Hi bartolomey_wong,
thank you very much for your support request.
If the parts of the character are separate transforms (i.e. if they are seperate parts in the hierarchy window) then the answer is yes. Make sure to create a UMotion project file of type generic in this case.
Please let me know in case you have any follow-up questions.
Best regards,
Peter