Answered

Can we enable / disable layer mask based on current frame?

skinwalker 9 months ago updated by Peter - Soxware Developer 9 months ago 1
Hi,

I'm wondering if for example I can enable my additive layer mask on frame 50 and disable it on frame 60? I need to specifically pose the fingers in that timeframe to grab another character.

Best Regards.

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi skinwalker,
thanks for your support request. Unfortunately, key framing the layer controls (weight, enabled/disabled etc.) is currently not supported. I have it on my user wish list but I can't promise right now if and when such a feature would be impelmented.

Please let me know in case you have any follow-up question.

Best regards,
Peter

GOOD, I'M SATISFIED

Okay, I hope you implement this useful feature soon!

Satisfaction mark by skinwalker 9 months ago
Answer
Answered

Hi skinwalker,
thanks for your support request. Unfortunately, key framing the layer controls (weight, enabled/disabled etc.) is currently not supported. I have it on my user wish list but I can't promise right now if and when such a feature would be impelmented.

Please let me know in case you have any follow-up question.

Best regards,
Peter