Answered

Can we enable / disable layer mask based on current frame?

skinwalker 11 months ago updated by Peter - Soxware Developer 11 months ago 1
Hi,

I'm wondering if for example I can enable my additive layer mask on frame 50 and disable it on frame 60? I need to specifically pose the fingers in that timeframe to grab another character.

Best Regards.

UMotion Version:
Unity Version:

Answer

Answer
Answered

Hi skinwalker,
thanks for your support request. Unfortunately, key framing the layer controls (weight, enabled/disabled etc.) is currently not supported. I have it on my user wish list but I can't promise right now if and when such a feature would be impelmented.

Please let me know in case you have any follow-up question.

Best regards,
Peter

GOOD, I'M SATISFIED

Okay, I hope you implement this useful feature soon!

Satisfaction mark by skinwalker 11 months ago
Answer
Answered

Hi skinwalker,
thanks for your support request. Unfortunately, key framing the layer controls (weight, enabled/disabled etc.) is currently not supported. I have it on my user wish list but I can't promise right now if and when such a feature would be impelmented.

Please let me know in case you have any follow-up question.

Best regards,
Peter