This has quickly became one of my favorite assets by far but I’m running into an issue.
We are using high quality mocap data at a rate of 240FPS, though this will likely be 120FPS moving forward.
Exporting this out as .anim files is considerably huge and with many animations, I see this becoming an issue. I went to export over my FBX to use the animation compression built in but getting an error FBX doesn’t support over 60FPS. All my FBX are already 240FPS so is there a way around this without changing the sample rate?
Customer support service by UserEcho