I'm using Umotion Pro and am having a blast. I have an animation that starts with the character sitting in a chair, standing up, talking, and then sitting back down. It is humanoid and the model is humanoid of course, I converted the FK animation into an IK and the humanoid model. Everything looks great when editing in the scene view/clip editor. But after I export it as an animation, the hips get sucked down to floor level, and when my charter stands up, it kind of glides upwards and floats in space. I saw in other forms that exporting as a fbx works, but my models are converted to prefabs and whenever I try exporting it to the fbx of the model, the animation clip is nowhere to be found inside of it. I hope that I can receive a solution that doesn't-require me to export as a fbx. I've included a video showing what is happening.
Hope to hear back from yall soon, Thanks!
Customer support service by UserEcho