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Animation export problem
I edit an animation on Clip Editor. Feet look fine/fixed. After I export animation feet move up and down. I use the same character before and after export. I don't use IK controls. How can I fix it?
Answer
![](https://cdn.userecho.com/characters/80.png?1)
Hi,
thank you very much for your support request.
It's a bit hard to diagnose this problem with the current amount of information provided. Here is a collection of common exporting issues and how to fix them: https://www.soxware.com/umotion-manual/ExportingAnimationsFAQ.html
If this doesn't help you solving this issue, may I ask you to please provide a video demonstrating the issue?
Thank you very much.
Best regards,
Peter
![](/s/images/no_avatar_128.jpg)
I think it is related with export file format. I use anim files. I will try fbx files so I will be able to import it as humanoid type.
![](/s/images/no_avatar_128.jpg)
I found the problem. I use Opsive Ultimate Character Controller. It requires animations as Root Transform Y baked. I selected it and exported animations work fine now.
![](https://cdn.userecho.com/characters/80.png?1)
Great to hear that you've been able to solve this issue. I'm marking your reply as answer.
Best regards,
Peter
Customer support service by UserEcho
I found the problem. I use Opsive Ultimate Character Controller. It requires animations as Root Transform Y baked. I selected it and exported animations work fine now.