Animation export problem
I edit an animation on Clip Editor. Feet look fine/fixed. After I export animation feet move up and down. I use the same character before and after export. I don't use IK controls. How can I fix it?
Answer
Hi,
thank you very much for your support request.
It's a bit hard to diagnose this problem with the current amount of information provided. Here is a collection of common exporting issues and how to fix them: https://www.soxware.com/umotion-manual/ExportingAnimationsFAQ.html
If this doesn't help you solving this issue, may I ask you to please provide a video demonstrating the issue?
Thank you very much.
Best regards,
Peter
I think it is related with export file format. I use anim files. I will try fbx files so I will be able to import it as humanoid type.
I found the problem. I use Opsive Ultimate Character Controller. It requires animations as Root Transform Y baked. I selected it and exported animations work fine now.
Great to hear that you've been able to solve this issue. I'm marking your reply as answer.
Best regards,
Peter
Customer support service by UserEcho
I found the problem. I use Opsive Ultimate Character Controller. It requires animations as Root Transform Y baked. I selected it and exported animations work fine now.