Answered

Animation export problem

Anonymous 2 years ago updated 2 years ago 4

I edit an animation on Clip Editor. Feet look fine/fixed. After I export animation feet move up and down. I use the same character before and after export. I don't use IK controls. How can I fix it?

UMotion Version:
1.29
Unity Version:
2022.2.13

Answer

Answer

I found the problem. I use Opsive Ultimate Character Controller. It requires animations as Root Transform Y baked. I selected it and exported animations work fine now.

Answered

Hi,
thank you very much for your support request.

It's a bit hard to diagnose this problem with the current amount of information provided. Here is a collection of common exporting issues and how to fix them: https://www.soxware.com/umotion-manual/ExportingAnimationsFAQ.html

If this doesn't help you solving this issue, may I ask you to please provide a video demonstrating the issue?

Thank you very much.

Best regards,
Peter

I think it is related with export file format. I use anim files. I will try fbx files so I will be able to import it as humanoid type.

Answer

I found the problem. I use Opsive Ultimate Character Controller. It requires animations as Root Transform Y baked. I selected it and exported animations work fine now.

Great to hear that you've been able to solve this issue. I'm marking your reply as answer.


Best regards,
Peter