IK Interaction
Is possible to make the player to interact with a model using IK? So its not an animation but that if you move a bone manually it moves the rest, something like a ragdoll. What i want is the player to grab one arm and move it so the rest of the body follows.
Answer
Hi Nicolas,
thank you very much for your support request.
You can use UMotion's IK features only during edit-time (while authoring your animations). The results are then baked into the final animation clip. Here is more information about how to setup IK in UMotion: https://www.soxware.com/umotion-manual/ProLesson2.html
If you want that the IK adapts to runtime changes, you need a runtime IK solution (e.g. Unity's Animation Rigging package or IK assets from the asset store).
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Customer support service by UserEcho
Hi Nicolas,
thank you very much for your support request.
You can use UMotion's IK features only during edit-time (while authoring your animations). The results are then baked into the final animation clip. Here is more information about how to setup IK in UMotion: https://www.soxware.com/umotion-manual/ProLesson2.html
If you want that the IK adapts to runtime changes, you need a runtime IK solution (e.g. Unity's Animation Rigging package or IK assets from the asset store).
Please let me know in case you have any follow-up questions.
Best regards,
Peter