![](https://cdn.userecho.com/characters/78.png?1)
IK Interaction
Is possible to make the player to interact with a model using IK? So its not an animation but that if you move a bone manually it moves the rest, something like a ragdoll. What i want is the player to grab one arm and move it so the rest of the body follows.
Answer
![](https://cdn.userecho.com/characters/80.png?1)
Hi Nicolas,
thank you very much for your support request.
You can use UMotion's IK features only during edit-time (while authoring your animations). The results are then baked into the final animation clip. Here is more information about how to setup IK in UMotion: https://www.soxware.com/umotion-manual/ProLesson2.html
If you want that the IK adapts to runtime changes, you need a runtime IK solution (e.g. Unity's Animation Rigging package or IK assets from the asset store).
Please let me know in case you have any follow-up questions.
Best regards,
Peter
Customer support service by UserEcho
Hi Nicolas,
thank you very much for your support request.
You can use UMotion's IK features only during edit-time (while authoring your animations). The results are then baked into the final animation clip. Here is more information about how to setup IK in UMotion: https://www.soxware.com/umotion-manual/ProLesson2.html
If you want that the IK adapts to runtime changes, you need a runtime IK solution (e.g. Unity's Animation Rigging package or IK assets from the asset store).
Please let me know in case you have any follow-up questions.
Best regards,
Peter