IK Setup Wizard: FK bones remain?
Hi guys,
When using the IK Setup Wizard on my model, the IK bones appear, but they are alongside the existing FK bones. (e.g. in my Clip Editor Animated Properties I see 'IK_Foot_R' as well as 'foot_r').
Is this normal? How can I delete the FK versons?
Answer
Hi Kennard,
thank you very much for your support request.
The FK rig is always present, that's normal. In the Pose Editor's Display section, you can show hide the FK rig if currently not needed. With the FK/IK blend slider (channels view when having the IK handle selected), you can transition from the FK rig to the IK rig. More information can be found in the IK video tutorial: https://www.soxware.com/umotion-manual/ProLesson2.html
Please let me know in case you have any follow-up question.
Best regards,
Peter
Customer support service by UserEcho
Hi Kennard,
thank you very much for your support request.
The FK rig is always present, that's normal. In the Pose Editor's Display section, you can show hide the FK rig if currently not needed. With the FK/IK blend slider (channels view when having the IK handle selected), you can transition from the FK rig to the IK rig. More information can be found in the IK video tutorial: https://www.soxware.com/umotion-manual/ProLesson2.html
Please let me know in case you have any follow-up question.
Best regards,
Peter