Hi. So first thing, I could use some general advice. I have an animation pack (Rifle anim pro) I am trying to use on 5 different characters (all different rigs) and thought maybe the umotion pro asset would solve my problems. As you can see below, each character needs some tweaking to make these animations work well. This is a good use case for Umotion pro right? I do have 30+ animations that would need fixing though.
Here is a quick picture of the issues I explained above:
For some it's the feet, others it's the arms, and they're all looking down instead of up. For some reason when I used them in UE4 they worked fine, but in unity with these rigs I encounter issues.
So if you do think Umotion pro is what I need for this, which I did, my next question is: I was following one of your tutorial videos using an additive layer. First off, was this the right call? Anyway, after using the additive layer I couldn't apply any of my changes. The keyframes disappear when I add the new layer and I am unsure where to add new ones or where to apply my changes. If I hit the 'apply' button on the window that pops up for each individual property it does nothing, perhaps because I have no keyframes on this new layer?
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