I usually go through the cycle of exporting > importing and tweaking fk and then applying IK all over again, putting pins on every foot/hand (one by one cause else the keyframes are messed up) and I still get arms or legs flipping out (sometimes without a keyframe, you can only see it when playing the animation, even deleting it doesnt get the flip out and the same flip is in the export file)
A lot of the times the pole vectors also ruin the animations, FK/IK conversion is absolutely not similar, it costs completely unnecessary time/energy to fix everything again and again over and over...
Been having this problem for months now, and it's been happening a lot more lately
Please let me know how to prevent/fix this Peter
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