Answered

Is it possible to have just poses?

Anonymous 5 months ago updated 5 months ago 2

I just want to pose a character and have them stay in that position. I like and use Umotion but in this case I am thinking I dont need it for static poses with no animation.

UMotion Version:
1.28P04
Unity Version:
2020.3.30f1

Answer

Answer
Answered

Hi,

thank you very much for your support request.

Yes, using UMotion for creating scene poses is possible.


  1. Create a UMotion project (this can act as a pose library) and assign your character to the UMotion Pose Editor. 
  2. Then either import an existing animation and select a pose from that animation (simply by moving the frame cursor to the correct position), create a new pose by rotating the bones (you could create key frames for your pose in an animation in your UMotion project if you want to create a library of multiple poses).
  3. Then once your character is in the pose you want it to be, click on the arrow next to the "Clear" button in the Pose Editor and in the appearing dropdown menu select "Clear - Keep scene pose".

Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi,

thank you very much for your support request.

Yes, using UMotion for creating scene poses is possible.


  1. Create a UMotion project (this can act as a pose library) and assign your character to the UMotion Pose Editor. 
  2. Then either import an existing animation and select a pose from that animation (simply by moving the frame cursor to the correct position), create a new pose by rotating the bones (you could create key frames for your pose in an animation in your UMotion project if you want to create a library of multiple poses).
  3. Then once your character is in the pose you want it to be, click on the arrow next to the "Clear" button in the Pose Editor and in the appearing dropdown menu select "Clear - Keep scene pose".

Please let me know in case you have any follow-up questions.

Best regards,
Peter

Thank you. Its easy as I suspected from this quality software. I knew there was a simple answer.