When animation in Umotion Pro a Humanoid character holding an object with child off constraint and then exporting a clip and applying the clip on another Humanoid character with the same rig create problem. When I try to apply the clip the child off object does not have the same translation and rotation as when animated within Umotion pro. The animation that is done on the object control itself seam to be gone. Is There a way to import the info of the object also with the info of the character ?
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