Hey there, I am looking for a way to add the difference of two poses to the Additive layer. The thought behind this is, I have an idle animation, and I have a take-damage animation. They are nearly identical, except the arms are improperly positioned on the latter. What would correct this is if I could add an additive layer to the second animation, adjusted until the first frame matches the starting frame of the idle animation. This way the fist and last frames of both animations match each other and the take-damage animation still plays relative of its base layer. Copying the keys from the base layer to an additive layer of course does not work, and overriding the pose of the arms will mean his arms wont move relative of the base layer. Am I missing something? Is there another way to go about this? Thank you.
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